Monday, 12 November 2012

Maya Texture Tests

To bring the Build-A-Snark aesthetics back into my work I did a texture test in Maya using the same scanned images I used for the Snark kit. I used the default lizard from Mudbox to be my test model already mapped and arranged the scans by over lapping the images creating the same semi transparent look. Seeing the results of this test are really reassuring for me to see, it totally reflects the Snark images well,  like the scanned images have jumped of the page and assembled to create this creature in the same way people created the 2D Snarks.     












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